godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Apply inverse sky orientation to directional lights for the Sky shader.
- SDL: Expand configuration macros, update patches
- Document which object properties survive an RPC in `SceneMultiplayer`
- Add quick load button to theme import
- Document GDScript raw string literals in String
- [ObjectDB Profiler] Improve filter options and make easier to identified what changed when making a diff
- C# gizmo plugin causes crash on exit.
- Different behavior between `Window::set_hdr_output_requested` and `DS::window_request_hdr_output`
- Physics body + deferred unpause = "Error: Condition "p_elem->_root" is true"
- Toggle Word Wrap is not remembered after closing the editor
- Docs
- C++ not yet supported