godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Improve usability for Frames in Visual Shaders
- Use `LocalVector` for code completion filtering
- Add unit tests for FontVariation
- [export] Linux, Windows: Warn if debug symbols weren't found
- Add filter to bezier curve editor animation tracks
- Skip key copy in untyped Dictionary accessors
- Fix setting CanvasLayer's custom_viewport property to null creating an error
- Segfault on playing an `AnimationPlayer` capture track with invalid target
- Broken importer glTF
- Invalidate compute pipeline sets, if new push constants range is different
- Docs
- C++ not yet supported