godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Switch `CowData::_insert_uninitialized` to a type erased implementation
- Wayland: cannot drag nodes into floating script editor
- Broken rendering of shadows in 4.8.dev on macOS on Intel when from Mobile and Forward+
- Optimize AreaLight3D icon
- Prevent UB when freeing object during `_notification`
- Animation Editor: Support multiple selection of tracks.
- Use a dedicated thread for the thread renderer, rather than a ThreadPool thread
- [FileDialog] Restore multiple file selection on file list update.
- Changing length of animation in a named AnimationLibrary doesn't update current_animation_length
- Stretch Mode and Aspect settings not working as expected.
- Docs
- C++ not yet supported