godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- String parsing behavior is inconsistent between float() and int() in gdscript
- Tileset collision points doesn't update properly after modification in editor
- Importer cannot load materials before images
- Add a "strict mode"-type project setting that enables assertions on failed connect() calls
- Autocomplete of vars fails unless directly below and also if line previously had error
- Export var ruins Instantiated objects export variables
- WorldEnvironment Glow not working when background is transparent
- Option to reorder variables in debug inspector
- Unable to make CollisionPolygon2D from specific array
- Complex model render incorrectly using GLES3 unless increasing blend shape max buffer size
- Docs
- C++ not yet supported