godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1115 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- [3.x] GLES3: Blit render target with appropriate texture filter.
- Infinite loop in Physics2DServerSW::_update_shapes with Multi-Threaded physics
- Dictionary exporting not showing default value
- Reparenting node in Area.body_entered causes crash
- Tilemap world_to_map() does not get the correct tile in combination with Raycast2D
- Transform notifications (NOTIFICATION_TRANSFORM_CHANGED) are no longer received once a Tween has been used
- GI Probe Broken when using procedural meshes
- Light2D is unreliable when reparenting it
- 3.2. Object disappearing when using the scrollwheel outside of running window Visibility Rect
- Colors appear desaturated in Chrome / WebKit
- Docs
- C++ not yet supported