godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [3.x] Allow overriding `_clips_input()` for ScrollContainer and GraphEdit
- Vulkan: VoxelGI does not take SpatialMaterial UV scale/offset into account in reflection
- Incoherent behavior of `Array.min()` and `Array.max()` with `NAN`s
- HTTPRequest file is corrupted occasionally
- Windows MSVC x64 Debug Mono build fails due to "Could not load file or assembly 'Microsoft.DotNet.PlatformAbstractions, Version=2.1.0.0"
- Nuget packages FileNotFoundException
- AnimationTrackKeyEdit value missing for property added using _get_property_list
- Reflections from a probe look correct in scene editor but break / look scrambled in VR
- Undo does not work in inspector if script editor is showing
- Godot 3.4 beta 4 - room and portal postfixes not importing correctly
- Docs
- C++ not yet supported