godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Fix property/method filtering in extension_api_dump.cpp
- Display tooltip instantly on warning button press in Scene Tree Editor
- Variant's reference count is inconsistent
- Engine and/or entire computer crashes when resizing the game window and `rendering/driver/threads/thread_model` = `Multi-Threaded`
- Fix Tree buttons sometimes displaying incorrect tooltips
- Jitter when colliding a corner (KinematicBody2D and CollisionShape2D)
- Vulkan Clustered: OmniLight3D's casted light close to the bottom of the window not rendered properly
- The new terrain system doesn't match full 3x3 bitmasks
- [Godot 4] Audio pop on looping with loop offset > 0
- Clicking on a sub-resource closes the sub-inspector it is located in, instead of opening in a sub-inspector, if an EditorPlugin `handles` it
- Docs
- C++ not yet supported