godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- RigidBody2D does not fall when its support point is removed
- 3D-Vehicle with convex collisions is unstable
- Scene Import "Use External" for materials only works if an material to replace exists
- Use histogram for averaging in auto exposure
- Add Control method to show tooltip with no delay & display tooltips instantly when adjacent
- Fix property/method filtering in extension_api_dump.cpp
- Display tooltip instantly on warning button press in Scene Tree Editor
- Variant's reference count is inconsistent
- Engine and/or entire computer crashes when resizing the game window and `rendering/driver/threads/thread_model` = `Multi-Threaded`
- Fix Tree buttons sometimes displaying incorrect tooltips
- Docs
- C++ not yet supported