godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Allow assets to define supported platforms
- PhysicsDirectSpaceState3D.intersect_shape does not work when project setting 'physics/3d/run_on_seperate_thread' enabled
- Exporting a scene to MeshLibrary is extremely slow in 4.0.beta3 compared to 3.5
- SteamVR crashes and desktop screen flashes (on HP Reverb G2?) when running VR project in beta 3 and later. Project works fine in Beta 2.
- GdScript 2.0: Loading and expanding a script significantly slower than in Godot3
- Cannot cross-compile anything to windows from the latest OSX: Invalid target platform "windows"
- Fix lots of misc undefined behaviour
- Dualshock Controller Double Input
- Label's set_autowrap_mode() not working, but changing from inspector does
- String problem?
- Docs
- C++ not yet supported