pcsx-redux
https://github.com/grumpycoders/pcsx-redux
C++
The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, is yet another fork of the Playstation emulator, PCSX.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1 Subscribers
Add a CodeTriage badge to pcsx-redux
Help out
- Issues
- B.A.D. intro is skipped in Rat Attack (bad-rat)
- Richter is running but not moving when either double pressing left or double pressing right in Castlevania Symphony of the Night (GAME ID: SLUS00067)
- VSCode extension should allow environment variable override.
- Lacking audio support for Money Idol Exchanger
- No Voice Acting in Missadventures of Tron Bonne
- Ridge Racer[NTSC-U][SCUS-94300] Saving to memory card long delay
- Slightly more correct loads behavior.
- When increasing the interface font, memory editor jumps to wrong location
- Yu-Gi-Oh! Forbidden Memories [SLUS-01411] Missing graphic (Logs added)
- Notify the user if/when the bios used in a loaded save state is different from the one set in the settings
- Docs
- C++ not yet supported