pcsx-redux
https://github.com/grumpycoders/pcsx-redux
C++
The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, is yet another fork of the Playstation emulator, PCSX.
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- Issues
- The "Compare to first scan" checkbox is missing from the "Delta-over-time search" tab of the "Memory Observer" window of the PCSX-Redux PlayStation one emulator
- The "Replace with code that does nothing" action is missing from the context menu of the Assembly window or tab of the PCSX-Redux PlayStation emulator
- There is no Assembly option to show "li" instead of "move" where possible in the Assembly window or tab at all
- There is no Assembly option to show all "lui" as "move" in the Assembly window or tab at all
- There is no Assembly option to display or show x86 code style syntax instead of MIPS code style syntax at all
- There is no "Uint" value type in the "Delta-over-time search" tab of the "Memory Observer" window of the PCSX-Redux PlayStation emulator
- The "Restore original code" action is missing from the context menu of the Assembly window or tab of the PCSX-Redux PlayStation emulator
- There is no "Long" value type in the "Delta-over-time search" tab of the "Memory Observer" window of the PCSX-Redux PlayStation emulator
- There is no "Ulong" value type in the "Delta-over-time search" tab of the "Memory Observer" window of the PCSX-Redux PlayStation emulator
- Azure Dreams - SLUS-00614 - Black Screen/Not playable - x64 DynaRec
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