pcsx-redux
https://github.com/grumpycoders/pcsx-redux
C++
The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, is yet another fork of the Playstation emulator, PCSX.
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- Issues
- Ridge Racer[NTSC-U][SCUS-94300] Saving to memory card long delay
- Slightly more correct loads behavior.
- When increasing the interface font, memory editor jumps to wrong location
- Yu-Gi-Oh! Forbidden Memories [SLUS-01411] Missing graphic (Logs added)
- Notify the user if/when the bios used in a loaded save state is different from the one set in the settings
- Add Support for Densha Controllers
- Spyro 2 PAL crash on loading most of levels (interpreted mode)
- Add ability to demangle C++ symbols
- Treasures of the Deep NTSC-U crash on loading missions
- complications with the Vigilante 8 Saga
- Docs
- C++ not yet supported