bevy_xpbd
https://github.com/jondolf/bevy_xpbd
Rust
2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported1 Subscribers
Add a CodeTriage badge to bevy_xpbd
Help out
- Issues
- Add game dev focused examples
- Condense joint examples
- Add an intricate physics test scene
- Tracking issue: Improve examples
- Allow manipulation of `ColliderConstructor` at runtime
- Tracking issue: Are We Upstream Yet?
- Manifold with no contacts
- Debug renderer crashes
- Add debug rendering for `shape_intersections`
- get point velocity: total force including rotational force
- Docs
- Rust not yet supported