libgdx
https://github.com/libgdx/libgdx
Java
Desktop/Android/HTML5/iOS Java game development framework
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Java not yet supported45 Subscribers
View all SubscribersAdd a CodeTriage badge to libgdx
Help out
- Issues
- Sound play() method in android (AndroidSound) sometimes doesn't work in Android when sound is looping
- Texture format inconsistency
- added tiled template object support
- Added TextureArraySpriteBatch
- [FEATURE PROPOSAL W/ IMPLEMENTATION] Faster SpriteBatch: Texture Array with LRU replacement strategy.
- Workaround for macOS OpenGL performance issues.
- Crashes not loading libgdx.so on certain devices
- Camera related documentation needs improvement regarding touch/screenspace
- LWJGL3: Request rendering on resize rather then directly resizing
- [Feature Request] AssetManager multi core loading support
- Docs
- Java not yet supported