libgdx
https://github.com/libgdx/libgdx
Java
Desktop/Android/HTML5/iOS Java game development framework
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Help out
- Issues
- Incorrect padding between the first 2 glyphs of the sample text in the Hiero Bitmap Font Tool
- Updated default shaders for OpenGL 3.2 core profile
- Update box2d
- Sound play() method in android (AndroidSound) sometimes doesn't work in Android when sound is looping
- Texture format inconsistency
- added tiled template object support
- Added TextureArraySpriteBatch
- [FEATURE PROPOSAL W/ IMPLEMENTATION] Faster SpriteBatch: Texture Array with LRU replacement strategy.
- Workaround for macOS OpenGL performance issues.
- Crashes not loading libgdx.so on certain devices
- Docs
- Java not yet supported