mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Fix Client-side getVehicleOccupant returns incorrectly when a player dies
- Hard-hitting crash in CRenderWareSA::RwTexDictionaryRemoveTexture
- onPlayerTeleport won't work if you are in a vehicle or on top of an object that's moving too fast
- dxdrawtext bug
- Client-side getVehicleOccupant returns incorrectly when a player dies
- image update problem
- FPS Drops While Playing and Opening Certain DX Interfaces
- GetPlayerHudComponentProperty doesn't work with radar
- CEF does not support input methods.
- Vehicle Mouse Look function
- Docs
- C++ not yet supported