mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- onClientPedStep doesn't trigger when animation is applied
- Refactor and fix CHandlingManager (server-side)
- Add new arg to onClientCoreCommand
- get/set() doesn't update settings if resource name has '-'
- New CJ Clothing has a size limitation
- Bandwidth reduction zones aren't accurate when stood on a mapped object.
- Add a way to retrieve CPU information
- Controls toggling with `showCursor` is still broken after multiple patches?
- setSearchLightColor
- Add loading circle function
- Docs
- C++ not yet supported