mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- pathIsDirectory ZIP bug
- Crash from DiscordHook (Overlay)
- Add reconnect button to Disconnected window (with auto-reconnect feature)
- setWorldSpecialPropertyEnabled: "weapontracers" & "weaponimpacts" & "bloodsplatters"
- isMTAWindowFocused() returns false if you join a server while minimized
- First person player camera on game engine level
- Using a weapon model id for engineRequestModel and then replacing it crashes the game (0x00004C95)
- Add a way to change the frame rate of the vehicle's simulation
- Cloning the 'light_front_main' dummy in motorcycles.
- Changing vehicle variant stops the engine for a second
- Docs
- C++ not yet supported