mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Add SA-MP fast weapon strafe glitch
- Fix setElementSyncer's persist argument
- Fix setPedAnimation not initializing animation cache on success
- Add proper support to higher peds and vehicles health values & maybe add a collateral support to immortal peds
- Increase settings window size to fix clipped content with non-English languages
- MTA 1.6 crashes immediately on Windows 11 26H1 (Build 28000.2525) with exit code 0xC0000409
- feat: add nickname history feature (History button, searchable popup, Paste/Copy/Delete, XML persistence)
- Add configurable object streaming limits (engineSetObjectStreamingLimits)
- Configurable draw distance limits for dense custom race maps
- Fix crash when playing SFX with invalid audio indices
- Docs
- C++ not yet supported