mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Allow local CEF browsers to access approved remote content so we can avoid callback hell
- Vehicle variant for add-on vehicles is ignored until applied twice
- Add client-side world sound replacement functions
- Allow more element types as engineApplyShaderToWorldTexture targets
- Show which GTA:SA files are modified when a server blocks them
- Add client-side function to retrieve world models
- Fix CEF browser startup hang and make failed webcore init clean up after itself
- Fix audio loss when switching devices and support live audio device changes
- Add player camera pitch synchronization
- Add createWaterCannon for script-controlled water jets
- Docs
- C++ not yet supported