physx
https://github.com/nvidia-omniverse/physx
C++
NVIDIA PhysX SDK
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- Issues
- bench(ovphysx): kinematic-drive OVStage-import vs direct-write microbenchmark
- GPU TGS: compound primitive body reports ~4x weight and impulse on a flat support (Isaac Sim 6.2)
- GPU box–box edge–edge fallback (`BOXBOX_EDGE_EDGE_FIX`) reports its contact normal with the wrong sign, so the contact pulls the boxes together
- Fix One Definition Rule violations
- Keep C API tests compatible with public Stage query and token contracts
- Inconsistent use of approximate planes and precise vertices can amplify contact-point errors
- Honor the selected Stage attribute-name precedence
- omni.physx: register_replicator calls only the first attach_fn of a process
- ovphysx source builds lose explicit CUDA targets and selected OVStage identity
- Preserve explicit CUDA and OVStage source selections
- Docs
- C++ not yet supported