openra
https://github.com/openra/openra
C#
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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Help out
- Issues
- Units should be able to nudge landed aircraft
- Ratings for servers.
- Personal blacklists for other players.
- EditorActorBrush ignores InitialFacing in favor of PreviewFacing
- StrategicVictoryConditions RatioRequired is broken when set to less than 100. Timer Starts when no strategic points captured
- NewOptionsNotification should reside in ProductionQueue type traits
- Give feedback on successful debug commands
- The `Paradrop()` function forces the aircraft dropping its cargo to leave the map
- Ingame chat time stamps should show ingame time
- Replace the tcp network with LiteNetLib for reliable UDP
- Docs
- C# not yet supported