openra
https://github.com/openra/openra
C#
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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Help out
- Issues
- make it so map makers can change the minimap colors for maps with custom palettes
- Added support for mod defined window icon
- NativeAOT compilation support
- Game crashes on attempting to load - too many units saved?
- Added spacing to the AI base builder
- Use nullable reference types (C# 8.0)
- mpspawn and waypoint show brighter player colors
- Crash related with missile climbs higher terrain
- Ability to make AI Builds individually for each faction
- Not optimal path finding
- Docs
- C# not yet supported