vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
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- Issues
- You can no longer switch between ships in your fleet
- Turrets only move on one axis (possible bug)
- 0.9.1 installer installs a few potentially unneeded files
- Package the installers as Wix packages?
- MFD showing unwanted data (Privateer Enhancement)
- Error compiling (Artix Linux, manual compile, single threaded)
- Fighter Barracks goes into SPEC flight and flies away
- Make destructors `virtual` / `override` where they should be
- Introduce settings can_skip_frames and can_adjust_frame_rate?
- Shouldn't have mouse code in the joystick file
- Docs
- C++ not yet supported