vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
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Help out
- Issues
- Star backgrounds
- Reintegrate force feedback effects
- Less chatty Windows builds for 0.11.x; add/fix Python tests and functionality
- Less chatty Windows builds for 0.10.x; add/fix Python tests and functionality
- Autopilot stop distance cannot be configured
- Revert change from adc62840b that inverts cloaking checks on auto-pilot
- Damage a layer facet's current value, not its maximum value.
- Split the automatic landing exclusion lists correctly
- Give VS.Unit a Python 3 truth test
- Read the type string again when launching planets from scripts
- Docs
- C++ not yet supported