bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported34 Subscribers
View all SubscribersAdd a CodeTriage badge to bevy
Help out
- Issues
- Borders example is broken on some machines
- Add trait ComponentConstructor
- bevy_reflect: Add casting traits to support `Box` and other wrapper types
- Optimize `validate_param`
- Meta-issue for improving reflect-deserialized asset loading
- Window close delayed when in `UpdateMode::Reactive`
- Bevy 3D graphics show blank
- `QueryBuilder` is largely unusable due to keeping a reference to the `World`
- use more levels of spans than always info
- Allow use of systems for custom time handling
- Docs
- Rust not yet supported