bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Remove `bevy_ui`'s dependency on `bevy_camera`
- Premultiplied alpha.
- KHR_animation_pointer support
- UI Node Decorations
- Feathers transition animation
- `Camera::world_to_viewport` returns coordinates relative to render target instead of viewport
- Camera.computed.target_info is none during PostUpdate only on mobile
- `bevy_core_widget`'s core_slider doesn't snap to the cursor position on pointer press if the pointer is also moving
- Allow configuring Bevy's thread priorities
- Support for specifying Time type for animations
- Docs
- Rust not yet supported