bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Add missing safety requirement
- Mutate Event/Hook
- bevy's bevy_ecs for macros path fails target arch specific dependency config
- Fix: remove unnecessary unsafe of ErasedBundleTemplate::apply
- `initialize_renderer` can panic on macOS when safely polled from a worker thread
- Consider removing `RetainedViewEntity`
- Support `IrradianceVolume` on web
- Fix #C-16: insert_by_ids accepts a documented-compliant short iterator
- Make `post_process_write()` take a mutable reference, fixing ordering footgun
- System Set Stepping
- Docs
- Rust not yet supported