bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Describe plugin dependencies explicitly in plugin documentation
- Sprite slicing rendering issue using nearest scaling and changing window size
- Expose `RayMeshHit` for `Pointer` events
- `ExtractComponent` creates required components on extract
- `spec_v2` migration tracking issue
- bevy_reflect should be an optional feature in bevy_ui
- Misuse of Metal API in rendering preperation
- Extendable gizmos primitives 3d
- Add `ConvexPolygon<N>` gizmos
- Bevy ignores explicit canvas size on web/webgpu platform
- Docs
- Rust not yet supported