fna
https://github.com/fna-xna/fna
C#
FNA - Accuracy-focused XNA4 reimplementation for open platforms
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- Issues
- 'StorageContainer' does not contain a definition for 'TitleLocation'
- Avoid trim with AOT
- Speed up Sqrt and Sin and Cos and Tan and Acos with MathF instead of Math
- Project targets .net 4.0 which is no longer supported
- optimize: Speed up Vector4.Dot and Vector4.Equals with SIMD
- Implement multi-listener for Apply3D
- accuracy: Init emitterData. Don't modify origin emitterData
- Fix SoundEffectInstance.Pitch
- optimize: Directly pass wave format without parse in SoundEffectReader and FromStream for SoundEffect. Swap Endiness with unsafe in SoundEffectReader.
- Fix multi thread safe for audio
- Docs
- C# not yet supported