fna
https://github.com/fna-xna/fna
C#
FNA - Accuracy-focused XNA4 reimplementation for open platforms
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- Issues
- optimize: BinarySearch insert for SortUpdateable and SortDrawable
- optimize: replace / 2 to * 0.5 or >> 1
- optimize: CopyTo instead of loop for currentlyUpdatingComponents and currentlyDrawingComponents in Game
- Full SAT check for BoundingBox.Contains(BoundingFrustum)
- accuracy: BoundingFrustum.Intersects(BoundingBox)
- optimize: Inline Plane.Intersects(Vector3) for BoundingFrustum.Contains
- accuracy: BoundingFrustum.Intersects(BoundingSphere)
- Accuracy for Intersects related to BoundingFrustum
- optimize: Avoid set flag in loop, CreateFromPoints in BoundingSphere and BoundingBox
- accuarcy: Remove NotImplementedException in BoundingFrustum.Intersects(Ray)
- Docs
- C# not yet supported