godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Fit simple collision shapes to imported meshes automatically
- GUI: Improve SpinBox accessibility for internal LineEdit
- Reduction of TAA jitter positions for better motion clarity and reduced ghosting.
- Use AHashMap for built-ins functions in shaders
- `Expression` is unable to `parse` `StringName` Syntax `&""`
- Changing the Input.mouse_mode causes massive frame drops when using the Forward+ or Mobile renderer. [macOS]
- Allow manipulating `Path3D` handles while in select mode
- Orthographic Camera3D jitters when moved with a basic script
- Fix viewport scaling calculation for embedded windows
- Add start/end build timestamps
- Docs
- C++ not yet supported