godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- "Snap 2D transforms to pixel" causes GPUParticles to jitter when parent moves in scaled sub viewport
- Fix incorrect TTRN usage in the editor
- Rearrange BasisUniversal transcode format order
- Array.get() still prints "Index out of bounds" error to console
- Add dynamic dock slots
- Remove unnessecary `get_singleton()` calls to improve code readiblity and performance (for `/editor/*`)
- Add support for CUSTOM3 shader built-in when importing glTF files, and related improvements
- Add Toki Pona to language script list
- Editing the replicated properties of a `MultiplayerSynchronizer` in an inherited scene breaks parent scene.
- [3.6.2] When Godot re-imports assets in 3.6.2, it takes a long time
- Docs
- C++ not yet supported