godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Overhaul Array Documentation
- TextureButtons Click Mask is cropped if not the same aspect ratio as the visible texture
- CameraAttributesPhysical DOF Blur is noisy and low quality vs CameraAttributesPractical
- OpenGL: 2D MSAA antialiasing is not reimplemented yet (3D available since 4.3.dev1)
- OpenGL: FXAA antialiasing is not reimplemented yet
- LSP warning. `(UNSAFE_PROPERTY_ACCESS): Thu property 'result' is not present in the inferred type 'JSONParseResult'`
- DOF Blur amount/distance varies between quality levels
- segment_intersects_convex problem
- Godot's .NET math types are way slower than System.Numerics
- Actions bound to mouse wheel up/down not being picked up from Input
- Docs
- C++ not yet supported