godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Black screen on 3d projects with godot4-beta7 and a gtx 1060
- Textures and Sprites doesn't scale the position right when "rect_size" is added in AnimationPlayer
- Vulkan Clustered: TAA on a transparent viewport causes the viewport to turn opaque
- Vulkan Clustered: TAA does not take BaseMaterial3D or ShaderMaterial scrolling/scaling texture UV into account, resulting in ghosting on textures
- [TRACKER] Vulkan temporal antialiasing (TAA) issues
- Implement automatic translation for Label3D
- disabling nav control discs in 3d editor doesn't prompt for restart
- Geometry.is_point_in_polygon() fails when points are clockwise
- Setting a custom resource's exported resource variable to an instance of itself crashes the editor
- Low Processor Mode Preventing Steam Overlays To Work
- Docs
- C++ not yet supported