godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Combine `CharBuffer`/`StringBuffer` classes, and use in more places
- CSGPolygon3D union has inconsistent behavior with coplanar faces
- Add per-instance 'Enabled' checkbox to 'Run Instances' dialog
- Add Automatic 2d-3d Color Conversions for Icons
- Explicitly mention Directional classes in their variants
- Add "Expand All" and "Collapse All" options to resource context menus when contained within array/dictionary
- Wayland: Center pointer on capture
- Lightmap bake stall at "Optimizing acceleration structure" for large scenes
- Make Replace in Files global
- Implement materialX shader loading
- Docs
- C++ not yet supported