godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Godot 4 TileSet one-way collision is not one-way only
- Parse Error: [ext_resource] referenced non-loaded resource when loading a specific scene
- Godot 3.5 Filesystem Dock cannot be completely resized at Projectstart
- Setting text with long length on `TextEdit` node is unstable (freezes and low FPS)
- New Dijkstra2D/3D classes to implement breadth-first pathfinding
- [3.x] Add Quaternion Based 6DOF Spring Joint Bullet Class
- [GodotPhysics] Inconsistent physics detection for a certain collider
- Godot 3.5 break: Change Node Type in Scene Tree doesn't always update the Inspector
- [ci] Allow skipping builds with [skip build]
- Add `shuffle_array()` method to RandomNumberGenerator
- Docs
- C++ not yet supported