vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
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Help out
- Issues
- Add support for Visual Studio 2026
- Configuring Vega Strike to run now extremely hard
- Unable to jump for no apparent reason
- Switch random number generation to C++11 style RNG
- I don't know how to launch the game
- Update header guards as needed for new directory locations
- VSE 0.9.0 >deb pkgs no install on debian 12 (latest update)
- Define units of measure in the Vega Strike Game Engine?
- Crash with access violation in GFXDraw()
- Progress Bar Implementation
- Docs
- C++ not yet supported